Announcing the Duhking Library for .Net 3.5

If it walks like a giraffe and talks like a duck then what is it?  Maybe a duhk?  Who knows, but it certainly is not a duck.  So if that is the case, then you can probably guess what the Duhking library is all about…or maybe you can’t.  In terms of programming, Duck Typing refers to the ability of some languages to allow you to treat an object of one type as an object of a different type, provided the methods/properties needed exist on both objects.  Statically typed languages are usually not very good at this sort of loosey-goosey type inference, which is why this behavior is typically restricted to languages with less stringent rules on typing.

The Duhking library is an attempt to provide a very limited view of Duck Typing to .Net 3.5 applications.  It allows you to graft an interface type onto an object that has matching properties and/or methods but does not actually implement that type.  Why would you do that?  Well, there were a couple of use-cases that drove the development of this library.  One is a case where you want to wrap an API that you have no control over in an interface so that you can test your consuming code.  This is common for things like HttpContext or SmtpClient where you want to utilize the functionality of those libraries in your code which you work so hard to make testable.  A standard approach to doing this is to create an interface which defines the methods you need, and then create a “wrapper” class that implements the interface, but then calls through to the real, un-testable class to do the work.  So my thought was this:  “Since we’re just calling through to matching method signatures in a class that already exists, why not abstract the whole thing so I don’t need all of these crazy Wrapper classes everywhere?”.

The other use-case came up when dealing with anonymous types.  We all know that you can create basic data objects as an anonymous type, and then use them within the scope they are created.  But what happens if you want to pass an anonymous type to another method?  Well, you have two choices.  You can either move the data in your anonymous type to another class/struct and pass that, or you can resort to some reflection trickery to get the values out of a plain old object.  It seemed like you should be able to create a new anonymous object as a particular interface type, and then pass it around as that interface type.

So the Duhking library allows you to do both fairly easily by use of some simple extension methods on object, and the magic of the Castle project DynamicProxy2 library.  Now that I’ve told you the secret, surely you can see how things work.  The library simply creates a proxy of the specified interface, and then intercepts calls to the interface methods, and in-turn calls the matching methods on the object we are “Duhking”.  There is some checking going on to ensure that your object is compatible with the interface you are wanting to Duhk, which involves checking method signatures (this is surprisingly complicated, considering it is the basis for compiler based interface implementation verification….but then I may be doing it the hard way), but beyond that its just passing calls off to the proxy.  But enough idle chit-chat, lets see a sample.

Okay, so lets take the first use-case where we are wanting a wrapper class for a sealed framework class so we can test our consumers.  Let’s go with the SmtpClient as an example because it is fairly common to want to send emails for various reasons.

First off we need out wrapper interface:

public interface ISmtpClient
{
    string Host { get; set; }
int Port { get; set; }

void Send(string from, string recipients, string subject, string body); }

You could add in additional properties or methods, but this is enough to get you going.  So now you can use this interface in place of the standard SmtpClient in the framework, and write your tests against it without major pain.  So the next step is to Duhk the real SmtpClient so it implements your interface when your ready to do the “real” work.

// Some code here getting ready to call your class that needs the client
var myClass = new ClassNeedingSmtpClient(new SmtpClient().AsType<ISmtpClient>());
// and now you do something with it

Pretty cool huh?  You can also check to see if the given concrete type can be Duhked by using the CanBe extension method

// Some code here getting ready to call your class that needs the client
var realClient = new SmtpClient();
if(realClient.CanBe<ISmtpClient>())
    var myClass = new ClassNeedingSmtpClient(realClient.AsType<ISmtpClient>());
// and do something else if it doesn't work

So now lets look at the other usage scenario, wrapping anonymous types in an iterface so you can pass them around.  The first thing we need is an interface to hold the data

public interface INamedSomething
{
    string Name { get; }
    int Id { get; }
    string SomethingElse { get; }
}

Note here that we are only specifying getters. That is because the properties of anonymous types are read-only, and right now the duhking code doesn't differentiate anonymous types from other types (more on that later). Ok, so with this we can now create an anonymous type and return it as an INamedSomething

public INamedSomething MethodThatReturnsSomething()
{
    // Some work goes here
    return new { Name = "Sam", Id = 1234, SomethingElse = "Hah!", SomethingElseNotInTheInterface = "Foo" }.AsType<INamedSomething>();
}

And this works fine. Notice I threw an extra property in there to show you that when we are checking for matching signatures we're only checking the methods/properties in the interface we're trying to Duhk. You can have as many additional properties or methods as you want in your concrete type, doesn't matter.

Now, as for that whole read-only thing.  Right now the code that checks compatability between your class and the target interface is ensuring that each method in the target interface has a matching method in the class.  This includes the compiler-generated methods for getting and setting properties.  That means that if your using an anonymous type as your class, you will never be able to Duhk it to an interface that has setters on it’s properties.  While technically correct there is something about this behavior that bugs me…it just doesn’t seem flexible enough.  So most likely what I am going to do is add some special handling for anonymous types that will allow the target interface to have both getters an setters.  This will in effect provide a way to stub out an interface implementation, and use the anonymous type to set the initial values of the interface.  This does change a bit the purpose of what I’m trying to do with this library, and gives it the added ability to stub out interfaces, so I’ve held off on doing this.  I think, though, that adding this functionality will actually increase the utility of the library, so it’s probably worth doing.

Right, so now that you have all of the grueling details, go get it, and let me know what you think.

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Announcing CR_MoveFile: DxCore plug-in for moving files around in a solution

As of right about now, you should be able to mosey on over to the DxCore Community Plug-ins page, and grab a copy of CR_MoveFile.  This is a plug-in I created primarily as a tool to aid in working in a TDD environment, but which certainly has uses for non-TDD applications.  It does basically what CR_MoveFile_ScreenShotthe name suggests, it allows you to move a file from one directory in your solution/project structure to another, even one in a different project.  I implemented this as a code provider (since it could change the functionality if you move the file from one project to another), so it will appear in the Code menu when you have the cursor somewhere within the beginning blocks of a file (“using” sections, namespace declaration, or class/interface/struct declarations).  Once selected you are presented with a popup window which has a tree that represents your current solution structure, with your current directory highlighted.  You can use the arrow keys to navigate the directories and choose a new home for your file.

If you move files between projects, the plug-in will create project references for you, so you don’t need to worry about that.  When the file is moved the file contents remain unchanged, so all namespaces will be the same as they were originally.  I did this mostly to keep the plug-in simple, but also because I could see situations where this would be good, and situations where this would be bad, and it seemed like this was a bad choice to make for people.  I’ve been using this plug-in on a day-to-day basis for a while now, and things seem pretty clean, I did run into a small issue, however, using it within a solution that was under source control.  At this point you need to make sure the project files effected by the move are checked out, otherwise the plug-in goes through the motions, but doesn’t actually do anything, which is quite annoying.  There is also no checking going on to make sure the language is the same between the source and target project, so if you work on a solution that contains C# and VB.Net projects, you have to be careful not to move files around to projects that can’t understand what they are (oh, and the project icons used on the tree view are all the same, so there is no visual indication of what project contains what type of files).

That’s pretty much it.  Clean, simple, basic.  Used with other existing CodeRush/Refactor tools like “Move Type To File” and “Move to Namespace”, this provides for some pretty powerful code re-organization.  Just make sure you run all of your tests :).

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Getting a CodeRush: Inside a CodeRush CodeIssue

Anyone who has been around me for more than a few hours while coding, or who pays any attention to me on Twitter will know that I am a huge fan of CodeRush and Refactor Pro! from DevExpress.  I consider these sorts of tools essential to getting the most out of your development environment, and I think CodeRush is one of the best tools available for a number of reasons, not the least of which is it’s extensibility.  CodeRush is built on top of DxCore, which is a freely available library for building Visual Studio plug-ins (incidentally, DevExpress also have a free version of CodeRush called CodeRush XPress, which is built on the same platform).  DxCore provides any developer who wants it access to the same tools that the folks at DevExpress have for building plug-ins and extensions on top of VisualStudio, and several developers (including yours truly) have done just that.

One of the more recent additions to the CodeRush arsenal are the CodeIssues.  As of the v9 release, CodeRush included an extensive collection of these mini code analyzers which will look at your code in real time and do everything from let you know when you have undisposed resources, to suggesting alternate language features you may not even be aware of.  A lot of these are also tied in to the refactoring and code generation tools that already exist within CodeRush and Refactor Pro! so that not only do you see that there is an issue or suggestion, but in a lot of cases you can tell the tool to correct it for you.  Pretty impressive stuff.

So what I would like to do is dig in to how the CodeIssue functionality works within CodeRush by creating a custom CodeIssue Provider.  Because I’m a TDD guy, one of the things I’ve been trying to do is build in some tooling around the TDD process to make it that much easier to write code TDD.  So based on that I’m going to show you how to implement a CodeRush CodeIssueProvider which will generate a warning whenever you have created a Unit Test method with no assertions (which would indicate that you are either dealing with an Integration Test, or your test is not correctly factored).  Note: Since the CodeIssue UI elements are part of the full CodeRush product, and not CodeRush XPress, this plug-in will note do anything unless you are running the full version of CodeRush.

Okay, so the first thing to do is to create a new Plug-In project.  This can either be done from the Visual Studio File –> New Project menu, or by selecting the New Plug-in option from the DevExpress menu in visual studio (if you are using CodeRush XPress and you don’t have the DevExpress menu, my man Rory Becker has a solution for you).  Regardless of which way you go, you will get a “New DxCore Plug-in Project” window, which will ask you what Language you want to write your plug-in in (C# or Visual Basic .Net), and what kind of plug-in you want, along with the standard stuff about what to name the solution and where to store the files.  For our purposes we’re going to go with C# as the Language, a Standard Plug-in, and we’ll call it CR_TestShouldAssert (the CR_ is a naming convention used by the CodeRush team to indicate it’s a CodeRush plug-in, as opposed to a Refactoring or DxCore plug-in).

image

Net up is the “DxCore Plug-in Project Settings” dialog.  This allows you to give your plug-in a title, and set some more advanced options which deal with how the plug-in gets loaded by the DxCore framework.  We’ll just leave everything as-is and move on to the good stuff.

image

Once your project loads you will be presented with a design surface, this is because a large number of the components that are available via DXCore can actually be found in the Visual Studio toolbox, and you can just drag them out onto your plug-in designer to get started.  The CodeIssueProvider is an exception, though, so we will have to crack open the designer file to add it to our plug-in.  So open up the PlugIn1.designer.cs file, and add the following line of code under the “Windows Form Designer Generated Code” section:

CodeIssueProvider cipTestsShouldAssert;

You'll need to add a using statement for the DevExpress.CodeRush.Core namespace as well.  Next we need to instantiate it, so we need to do this in the the InitializeComponents method.  When you are finished your InitializeComponents method should look like this:

this.components = new System.ComponentModel.Container();
cipTestsShouldAssert = new CodeIssueProvider(this.components);
((System.ComponentModel.ISupportInitialize)(this)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this)).EndInit();

Now if we switch back over to the designer, we will see our new provider on the design surface.  At this point we can use the Properties window to configure the provider.  The things we need to worry about filling out are the Description, DisplayName, and ProviderName properties.  The Description is the text that will be displayed in the Code Issue catalog, so it needs to clearly explain what the CodeIssueProvider is intended to do.  Let’s go with something like: “A Unit Test should have at least one explicit or implicit assertion.”  As for DisplayName, lets say something like “Unit Test Method Should Assert”, and make the ProviderName the same.

Ok, so now it’s time to actually do the work of finding a TestMethod that violates this condition.  So we need to switch over to the Events list for our provider, and Double-Click in the CheckCodeIssues drop-down so it generates an event handler for us.  You will now be taken to the code editor and presented with a empty handler that looks something like:

private void cipTestsShouldAssert_CheckCodeIssues(object sender, CheckCodeIssuesEventArgs ea)
{

}

This looks pretty much like your normal event handler, we’ve got the sender object (which would be our provider instance, and then we have a custom EventArgs object. Looking at this event args object, you can see quite a few methods, and a couple of properties.  The first few methods you see deal with actually adding your code issue, if it exists, to the list of issues reported by the UI.  You’ve got one method for each type of CodeIssue (AddDeadCode, AddError, AddHint, AddSmell,AddWarning), and then one method (AddIssue), which allows you to specify the CodeIssue Type.  Now this is where things start to get interesting because basically we’re at the point where the good folks who wrote DxCore have said “All right, go off and find your problem and report your finding back to me when your done”.  So from here we have to figure out whether or not there are any test methods without asserts floating around anywhere.  The good news is that there are a few tools in the CodeRush bag of tricks that can help us.

Perhaps the best tool for figuring out this sort of thing is the “Expression Lab” plug-in.  You can open this up by going to the DevExpress menu, opening the Tool Windows->Diagnostics->Expressions Lab.  This shows you in real time what the AST that CodeRush produces for your code looks like as you move about in a file.  You can also see all of the properties associated with the various syntax elements, and view how things are related.  This is a very handy tool to have.  Before we dig too deep into the Expressions Lab, lets get a start on finding our CodeIssue.  We know that we are going to be looking at methods here, since we are ultimately searching for test methods, so the first thing to do is to limit the scope of our search to just methods.  The CheckCodeIssues event is fired at a file level, so you are basically handed an entire file to search by the DxCore framework.  We need to filter that down a bit and only pay attention to the methods contained in the current file.  To do that we’re going to use the ResolveScope() method of the CheckCodeIssuesEventArgs object.  Calling the ResolveScope() method gives us a ScopreResolveResult object, which doesn’t sound very interesting, but this object has a wonderful little method on it called GetElementEnumerator().  This method will allow you to pass in a filter expression, and return all of the elements that match that filter expression as an enumerable collection. So to get to this, lets add the following to the body of our event handler:

var resolveScope = ea.ResolveScope();
foreach(IMethodElement method in resolveScope.GetElementEnumerator(ea.Scope,new ElementTypeFilter(LanguageElementType.Method)))
{
}

This looks pretty straightforward, but there are a couple of things I want to point out. First is the ea.Scope property that we are passing in to the GetElementEnumerable() method. This is the AST object that represents the top of the parse-tree that we are going to be searching for code issues in. Typically this is a file-level object, but I don't know that you can count on that always being the case (changing the parse settings could potentially effect how much of the code is considered invalid at a time, and so you could get larger or smaller segments of code).  The other interesting bit is the ElementTypeFilter().  This allows us to filter the list of AST elements given to us in our enumerable based on their LangueElementType (LanguageElement is the base class for syntax elements within the DxCore AST structure.  All nodes have an ElementType property which exposes a LanguageElementType enum value). In our case we’re only interested in methods, so we’re using LanguageElementType.Method.  The result is a collection of all of the methods within our Scope.

Now that we have all of our methods, we need to figure out if they are Test methods.  To do this we’ll have to look for the existence of an Attribute on the method.  Taking a look at Expressions Lab, we can see that a Method object has an Attributes collection associated with it. So we should be able to search the list of attributes for one with a Name property of “Test”.  Using Linq, we can do this pretty easily like this:

method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test")

This will give a a count of the "Test" attributes on our method. We can put this into an if statement like so:

if(method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test") > 0)
{
}

A quick note; I'm using the OfType<T>() method to convert the collection returned by the Attributes Property into an enumerable of IAttributeElements just as an easy way of enabling Linq expressions against the collection. Since DxCore is written to work with all versions of VisualStudio, there really isn't any official Linq support. As a matter of fact, using the expression we did limits the plug-in to only those people with .Net Framework 3.5 installed on their development machines. I think that in this day and age, this is a fairly safe assumption, so I'm not that worried about it. I would like to point out also, that having this expression in place does not prevent the plug-in from working with Visual Studio 2005, as long as the 3.5 framework is installed.

 

Ok, so now we have a list of methods, and we’re filtering them based on whether or not they are Test methods (defined by the existence of a Test attribute).  The next thing to do is look for an Assert statement within the text of our method.  This is another place where the Expressions Lab proves invaluable.  Looking at Expressions Lab we discover that our Assert statement is in fact an ElementReferenceExpression and is a child node of our Method object.  With this knowledge in hand we can use the FindElementByName method on our Method object to look for an Assert reference:

var assert = method.FindChildByName("Assert") as IElementReferenceExpression

Now all we have to do is test whether or not our assert variable is null, and we know whether or not this method violates our rule. Once we do that test we can add the appropriate Code Issue Type to the CodeIssues list using our event args. The last piece of the puzzle then will look something like this:

if(assert == null)
{
    ea.AddIssue(CodeIssueType.CodeSmell,(SourceRange)method.NameRanges[0],"A Test Method should have at least one Assert");
}

With this in place we should now be able to run our project and try it out. Using F5 to debug a DxCore plug-in will launch a new instance of Visual Studio. From there if you create a new project, or open an existing project, and write a test method which does not have an Assert, you should see a red squiggle underneath the name of the method. Hovering over that with your mouse you'll see our Code Issue test presented. Adding an Assert will make the Code Issue disappear.

image

Well, things are looking good here, we’ve got code that is searching for an issue, and displaying the appropriate warning if our condition is met.  There is one other condition we should probably consider, however.  The one case I can think of when our rule does not apply is when we are expecting the code under test to throw an exception.  In that case there would be an ExpectedException attribute on the test class.  To make our users happy we should probably implement this functionality.

The good news is we already know how to accomplish this, since we are using the same technique to determine if the method we’re looking at is a test method.  All we need to do is change the test condition in our Count() method so it looks for “ExpectedException” instead of “Test”.  While we’re at it it seems like a reasonable thing to get an instance of the attribute and then check it for null, similar to how we’re handling the assert.  With all of this done the code should look like this:

var assert = method.FindChildByName("Assert") as IElementReferenceExpression;
var expectedException = method.Attributes.OfType<IAttributeElement>().FirstOrDefault(a => a.Name == "ExpectedException");
if (assert == null && expectedException == null)
{
    ea.AddIssue(CodeIssueType.CodeSmell, (SourceRange)method.NameRanges[0], "A Test Method should have at least one implicit or explicit Assertion");
}

So now we should be able to run this, and see that the code issue disappears if we have a test method with either an assert statement, or an expected exception attribute. Pretty cool. You’ll notice that I also updated our issue message so it reflects the fact that we are able to handle implicit assertions (in the form of our ExpectedException) attribute.  For the sake of completeness, here is what our finished CheckCodeIssues method looks like:

private void cipTestShouldAssert_CheckCodeIssues(object sender, CheckCodeIssuesEventArgs ea)
{
    var resolveScope = ea.ResolveScope();
    foreach (IMethodElement method in resolveScope.GetElementEnumerator(ea.Scope, new ElementTypeFilter(LanguageElementType.Method)))
    {
        if (method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test") > 0)
        {
            var assert = method.FindChildByName("Assert") as IElementReferenceExpression;
            var expectedException = method.Attributes.OfType<IAttributeElement>().FirstOrDefault(a => a.Name == "ExpectedException");
            if (assert == null && expectedException == null)
            {
                ea.AddIssue(CodeIssueType.CodeSmell, (SourceRange)method.NameRanges[0], "A Test Method should have at least one implicit or explicit Assertion");
            }
        }
    }
}

And that's it. Granted there are some things here I would like to change before releasing this into the wild. We are specifically looking for NUnit/MbUnit style test method declarations for one, and we are also looking only for the short version of the attribute names, but this should give you a good idea of how things work.

If you are interested in seeing a more polished final version, you can either download the finished source for this post, or have a look at my CR_CreateTestMethod (admittedly poorly named) plug-in on the DxCore Community Plug-In's site.

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Getting a CodeRush: Inside a CodeRush CodeIssue

Anyone who has been around me for more than a few hours while coding, or who pays any attention to me on Twitter will know that I am a huge fan of CodeRush and Refactor Pro! from DevExpress.  I consider these sorts of tools essential to getting the most out of your development environment, and I think CodeRush is one of the best tools available for a number of reasons, not the least of which is it’s extensibility.  CodeRush is built on top of DxCore, which is a freely available library for building Visual Studio plug-ins (incidentally, DevExpress also have a free version of CodeRush called CodeRush XPress, which is built on the same platform).  DxCore provides any developer who wants it access to the same tools that the folks at DevExpress have for building plug-ins and extensions on top of VisualStudio, and several developers (including yours truly) have done just that.

One of the more recent additions to the CodeRush arsenal are the CodeIssues.  As of the v9 release, CodeRush included an extensive collection of these mini code analyzers which will look at your code in real time and do everything from let you know when you have undisposed resources, to suggesting alternate language features you may not even be aware of.  A lot of these are also tied in to the refactoring and code generation tools that already exist within CodeRush and Refactor Pro! so that not only do you see that there is an issue or suggestion, but in a lot of cases you can tell the tool to correct it for you.  Pretty impressive stuff.

So what I would like to do is dig in to how the CodeIssue functionality works within CodeRush by creating a custom CodeIssue Provider.  Because I’m a TDD guy, one of the things I’ve been trying to do is build in some tooling around the TDD process to make it that much easier to write code TDD.  So based on that I’m going to show you how to implement a CodeRush CodeIssueProvider which will generate a warning whenever you have created a Unit Test method with no assertions (which would indicate that you are either dealing with an Integration Test, or your test is not correctly factored).  Note: Since the CodeIssue UI elements are part of the full CodeRush product, and not CodeRush XPress, this plug-in will note do anything unless you are running the full version of CodeRush.

Okay, so the first thing to do is to create a new Plug-In project.  This can either be done from the Visual Studio File –> New Project menu, or by selecting the New Plug-in option from the DevExpress menu in visual studio (if you are using CodeRush XPress and you don’t have the DevExpress menu, my man Rory Becker has a solution for you).  Regardless of which way you go, you will get a “New DxCore Plug-in Project” window, which will ask you what Language you want to write your plug-in in (C# or Visual Basic .Net), and what kind of plug-in you want, along with the standard stuff about what to name the solution and where to store the files.  For our purposes we’re going to go with C# as the Language, a Standard Plug-in, and we’ll call it CR_TestShouldAssert (the CR_ is a naming convention used by the CodeRush team to indicate it’s a CodeRush plug-in, as opposed to a Refactoring or DxCore plug-in).

image

Net up is the “DxCore Plug-in Project Settings” dialog.  This allows you to give your plug-in a title, and set some more advanced options which deal with how the plug-in gets loaded by the DxCore framework.  We’ll just leave everything as-is and move on to the good stuff.

image

Once your project loads you will be presented with a design surface, this is because a large number of the components that are available via DXCore can actually be found in the Visual Studio toolbox, and you can just drag them out onto your plug-in designer to get started.  The CodeIssueProvider is an exception, though, so we will have to crack open the designer file to add it to our plug-in.  So open up the PlugIn1.designer.cs file, and add the following line of code under the “Windows Form Designer Generated Code” section:

CodeIssueProvider cipTestsShouldAssert;

You'll need to add a using statement for the DevExpress.CodeRush.Core namespace as well.  Next we need to instantiate it, so we need to do this in the the InitializeComponents method.  When you are finished your InitializeComponents method should look like this:

this.components = new System.ComponentModel.Container();
cipTestsShouldAssert = new CodeIssueProvider(this.components);
((System.ComponentModel.ISupportInitialize)(this)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this)).EndInit();

Now if we switch back over to the designer, we will see our new provider on the design surface.  At this point we can use the Properties window to configure the provider.  The things we need to worry about filling out are the Description, DisplayName, and ProviderName properties.  The Description is the text that will be displayed in the Code Issue catalog, so it needs to clearly explain what the CodeIssueProvider is intended to do.  Let’s go with something like: “A Unit Test should have at least one explicit or implicit assertion.”  As for DisplayName, lets say something like “Unit Test Method Should Assert”, and make the ProviderName the same.

Ok, so now it’s time to actually do the work of finding a TestMethod that violates this condition.  So we need to switch over to the Events list for our provider, and Double-Click in the CheckCodeIssues drop-down so it generates an event handler for us.  You will now be taken to the code editor and presented with a empty handler that looks something like:

private void cipTestsShouldAssert_CheckCodeIssues(object sender, CheckCodeIssuesEventArgs ea)
{

}

This looks pretty much like your normal event handler, we’ve got the sender object (which would be our provider instance, and then we have a custom EventArgs object. Looking at this event args object, you can see quite a few methods, and a couple of properties.  The first few methods you see deal with actually adding your code issue, if it exists, to the list of issues reported by the UI.  You’ve got one method for each type of CodeIssue (AddDeadCode, AddError, AddHint, AddSmell,AddWarning), and then one method (AddIssue), which allows you to specify the CodeIssue Type.  Now this is where things start to get interesting because basically we’re at the point where the good folks who wrote DxCore have said “All right, go off and find your problem and report your finding back to me when your done”.  So from here we have to figure out whether or not there are any test methods without asserts floating around anywhere.  The good news is that there are a few tools in the CodeRush bag of tricks that can help us.

Perhaps the best tool for figuring out this sort of thing is the “Expression Lab” plug-in.  You can open this up by going to the DevExpress menu, opening the Tool Windows->Diagnostics->Expressions Lab.  This shows you in real time what the AST that CodeRush produces for your code looks like as you move about in a file.  You can also see all of the properties associated with the various syntax elements, and view how things are related.  This is a very handy tool to have.  Before we dig too deep into the Expressions Lab, lets get a start on finding our CodeIssue.  We know that we are going to be looking at methods here, since we are ultimately searching for test methods, so the first thing to do is to limit the scope of our search to just methods.  The CheckCodeIssues event is fired at a file level, so you are basically handed an entire file to search by the DxCore framework.  We need to filter that down a bit and only pay attention to the methods contained in the current file.  To do that we’re going to use the ResolveScope() method of the CheckCodeIssuesEventArgs object.  Calling the ResolveScope() method gives us a ScopreResolveResult object, which doesn’t sound very interesting, but this object has a wonderful little method on it called GetElementEnumerator().  This method will allow you to pass in a filter expression, and return all of the elements that match that filter expression as an enumerable collection. So to get to this, lets add the following to the body of our event handler:

var resolveScope = ea.ResolveScope();
foreach(IMethodElement method in resolveScope.GetElementEnumerator(ea.Scope,new ElementTypeFilter(LanguageElementType.Method)))
{
}

This looks pretty straightforward, but there are a couple of things I want to point out. First is the ea.Scope property that we are passing in to the GetElementEnumerable() method. This is the AST object that represents the top of the parse-tree that we are going to be searching for code issues in. Typically this is a file-level object, but I don't know that you can count on that always being the case (changing the parse settings could potentially effect how much of the code is considered invalid at a time, and so you could get larger or smaller segments of code).  The other interesting bit is the ElementTypeFilter().  This allows us to filter the list of AST elements given to us in our enumerable based on their LangueElementType (LanguageElement is the base class for syntax elements within the DxCore AST structure.  All nodes have an ElementType property which exposes a LanguageElementType enum value). In our case we’re only interested in methods, so we’re using LanguageElementType.Method.  The result is a collection of all of the methods within our Scope.

Now that we have all of our methods, we need to figure out if they are Test methods.  To do this we’ll have to look for the existence of an Attribute on the method.  Taking a look at Expressions Lab, we can see that a Method object has an Attributes collection associated with it. So we should be able to search the list of attributes for one with a Name property of “Test”.  Using Linq, we can do this pretty easily like this:

method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test")

This will give a a count of the "Test" attributes on our method. We can put this into an if statement like so:

if(method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test") > 0)
{
}

A quick note; I'm using the OfType<T>() method to convert the collection returned by the Attributes Property into an enumerable of IAttributeElements just as an easy way of enabling Linq expressions against the collection. Since DxCore is written to work with all versions of VisualStudio, there really isn't any official Linq support. As a matter of fact, using the expression we did limits the plug-in to only those people with .Net Framework 3.5 installed on their development machines. I think that in this day and age, this is a fairly safe assumption, so I'm not that worried about it. I would like to point out also, that having this expression in place does not prevent the plug-in from working with Visual Studio 2005, as long as the 3.5 framework is installed.

 

Ok, so now we have a list of methods, and we’re filtering them based on whether or not they are Test methods (defined by the existence of a Test attribute).  The next thing to do is look for an Assert statement within the text of our method.  This is another place where the Expressions Lab proves invaluable.  Looking at Expressions Lab we discover that our Assert statement is in fact an ElementReferenceExpression and is a child node of our Method object.  With this knowledge in hand we can use the FindElementByName method on our Method object to look for an Assert reference:

var assert = method.FindChildByName("Assert") as IElementReferenceExpression

Now all we have to do is test whether or not our assert variable is null, and we know whether or not this method violates our rule. Once we do that test we can add the appropriate Code Issue Type to the CodeIssues list using our event args. The last piece of the puzzle then will look something like this:

if(assert == null)
{
    ea.AddIssue(CodeIssueType.CodeSmell,(SourceRange)method.NameRanges[0],"A Test Method should have at least one Assert");
}

With this in place we should now be able to run our project and try it out. Using F5 to debug a DxCore plug-in will launch a new instance of Visual Studio. From there if you create a new project, or open an existing project, and write a test method which does not have an Assert, you should see a red squiggle underneath the name of the method. Hovering over that with your mouse you'll see our Code Issue test presented. Adding an Assert will make the Code Issue disappear.

image

Well, things are looking good here, we’ve got code that is searching for an issue, and displaying the appropriate warning if our condition is met.  There is one other condition we should probably consider, however.  The one case I can think of when our rule does not apply is when we are expecting the code under test to throw an exception.  In that case there would be an ExpectedException attribute on the test class.  To make our users happy we should probably implement this functionality.

The good news is we already know how to accomplish this, since we are using the same technique to determine if the method we’re looking at is a test method.  All we need to do is change the test condition in our Count() method so it looks for “ExpectedException” instead of “Test”.  While we’re at it it seems like a reasonable thing to get an instance of the attribute and then check it for null, similar to how we’re handling the assert.  With all of this done the code should look like this:

var assert = method.FindChildByName("Assert") as IElementReferenceExpression;
var expectedException = method.Attributes.OfType<IAttributeElement>().FirstOrDefault(a => a.Name == "ExpectedException");
if (assert == null && expectedException == null)
{
    ea.AddIssue(CodeIssueType.CodeSmell, (SourceRange)method.NameRanges[0], "A Test Method should have at least one implicit or explicit Assertion");
}

So now we should be able to run this, and see that the code issue disappears if we have a test method with either an assert statement, or an expected exception attribute. Pretty cool. You’ll notice that I also updated our issue message so it reflects the fact that we are able to handle implicit assertions (in the form of our ExpectedException) attribute.  For the sake of completeness, here is what our finished CheckCodeIssues method looks like:

private void cipTestShouldAssert_CheckCodeIssues(object sender, CheckCodeIssuesEventArgs ea)
{
    var resolveScope = ea.ResolveScope();
    foreach (IMethodElement method in resolveScope.GetElementEnumerator(ea.Scope, new ElementTypeFilter(LanguageElementType.Method)))
    {
        if (method.Attributes.OfType<IAttributeElement>().Count(a => a.Name == "Test") > 0)
        {
            var assert = method.FindChildByName("Assert") as IElementReferenceExpression;
            var expectedException = method.Attributes.OfType<IAttributeElement>().FirstOrDefault(a => a.Name == "ExpectedException");
            if (assert == null && expectedException == null)
            {
                ea.AddIssue(CodeIssueType.CodeSmell, (SourceRange)method.NameRanges[0], "A Test Method should have at least one implicit or explicit Assertion");
            }
        }
    }
}

And that's it. Granted there are some things here I would like to change before releasing this into the wild. We are specifically looking for NUnit/MbUnit style test method declarations for one, and we are also looking only for the short version of the attribute names, but this should give you a good idea of how things work.

If you are interested in seeing a more polished final version, you can either download the finished source for this post, or have a look at my CR_CreateTestMethod (admittedly poorly named) plug-in on the DxCore Community Plug-In's site.

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Some code for sorting lists which may contain dependencies

I ran into this odd problem recently working with some Linq2SQL based persistence code.  There is some code someone put together to commit a list of changed entities to the database as part of a single transaction, which simply iterates through the list and performs the appropriate action.  The problem I was having was that I had an object referenced by another object that needed to be persisted first, otherwise there was a foreign key violation.  To add to the strangeness there seemed to be some magic going on (most likely utilizing the INotifyPropertyChanged goodness), so that even if I tried to persist just my dependent object first, both were still showing up in the list, and always in exactly the wrong order.  Now, I’m okay with magic.  Magic makes a lot of things a lot easier.  The problem arises whenever the magic is incomplete, and doesn’t follow through to take care of all of the operation.  Its like someone comming up to you and saying “Pick A Card”, at which point you do, and put the card back, and they say “I know what your card was” and walking away.  Not real convincing.  This is what was going on here.  There was the smarts to know that changes were being made to more than one entity, and there were even attributes to define what properties contained dependent objects, but no smarts to actually deal with a case when you would want to save more than one object in an object graph at a time.

So it occued to me I should be able to do some linqy magic and create some sort of iterator that would return dependent objects in the appropriate order, so the lest dependent of the objects get move to the beginning of the list.  My first step, since I wasn’t really sure how to do this, was to write a test.  And I made it more or less mirror the issue I was facing, a list of two items, one of which is a dependency of the other.  I don’t know if there is a lot of value in posting all of the test cases here, but the end result was rather nice.  Sure it took several iterations, and there was plenty of infinite looping and stack overflows (which does some fun things to studio when your running your tests with TestDriven.Net), but I think this is a reasonable solution to the problem:

public static IEnumerable<T> EnsureDependenciesFirst<T>(this IEnumerable<T> items, Func<T ,IEnumerable> selector)
{
    if(items.Count() < 2)
        return;
    var firstPass = items.SkipWhile(t => items.Intersect(selector(t)).Count() > 0);
    var remainingItems = items.Except(firstPass);
    if(items.Count() == remainingItems.Count())
        return remainingItems;
    return firstPass.Concat(remainingItems.EnsureDependenciesFirst(selector));
}

Ok, so what do we have here?  Well to start out I’m checking the item list to see if there are at least two items in it, if not I just return the list.  This provides a means to avoid an infinate loop due to the recursive call, and provides a shortcut for a scenario with only one item.  Next off I use the SkipWhile() method, combined with the user-supplied selector function to iterate through each item, retrieve it’s list of dependencies (which is what the selector function does), and checks to see if the current list contains any of the dependencies for the object.  The results of this first pass are the objects which have no dependencies at all, so therefore they need to be first in the list.  The next logical step is to run the operation again for a list that does not contains the items filtered out by the first pass.  This is done via a recursive call back to the EnsureDependenciesFirst extension.  You will notice we’re checking the count of the remaining items against the current list, and returning the list if they are the same.  This is another safety precaution for dealing with infinite loops.  If we have a circular dependency, this bit will just return the items that are interdependent.

You will note that this is a generic function that has really noting at all to do with the entities that I am dealing with.  This was largely due to the fact that this was built TDD, so I just used a simple class which had a property that could take another instance of itself.  To use this to overcome my entity committing problem, I would have to write a not too small function to retrieve the list of dependent objects from the entity (since there would need to be some reflection magic to look at attributes on the properties to determine which properties contain dependencies), but it pretty much will drop in to the foreach statement that is currently being used to persist the entities.

Incidently, I learned from my dev team what the “official” way of dealing with this is a “ReorderChanges” method, which takes two entities, in the order in which they should be persisted.  I think I like my solution better, mostly because it should mean I don’t have to worry about it again.

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